BTA MADNESS 2025
3v3 Middle School Tournament
Tournament Rules
Beginning of the game
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Both teams may warm-up for 15 minutes simultaneously prior to the game.
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A coin flip shall determine which team gets the first possession.
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The game must start with three players on the court.
Scoring
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Every successful shot inside the arc shall be awarded 1 point.
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Every successful shot behind the arc shall be awarded 2 points.
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Every successful free throw shall be awarded 1 point.
Playing Time
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The regular playing time shall be as follows: one period of a maximum of 15 minutes playing time.
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The clock shall be stopped during dead ball situations and free throws.
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The clock shall be restarted after the exchange of the ball is completed (as soon as it is in the offensive team’s hands).
Fouls/Free Throws
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Fouls during the act of shooting inside the arc shall be awarded 1 free throw, whilst fouls during the act of shooting behind the arc shall be awarded 2 free throws.
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Fouls during the act of shooting followed by a successful field goal shall be awarded 1 additional free throw.
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Possession is kept after the last free throw derived from an unsportsmanlike or technical foul and the game shall continue with an exchange of the ball behind the arc at the top of the court.
Substitutions
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Substitutions can be done by any team when the ball becomes dead, prior to the check-ball. The substitute can enter the game after their teammate steps off the court and establishes a physical contact with them. Substitutions can only take place behind the end line opposite the basket and substitutions require no action from the referees or table officials.
Art. 11 Time-outs
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One 30-second time-out is granted to each team. A player can call the time-out in a dead ball situation.
Winner of the Game
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The first team to score 11 points or more wins the game if it happens before the end of regular playing time.
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This rule applies to regular playing time only (not in a potential overtime).
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If the score is tied at the end of playing time, an extra period of time will be played.
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There shall be a break of 1 minute before the overtime starts.
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The first team to score 2 points in the overtime wins the game.
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A team shall lose the game by forfeit if at the scheduled starting time the team is not present on the playing court with 3 players ready to play. In case of a forfeit, the game score is marked with w-0 or 0-w (“w” standing for win).
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A team shall lose by default if it leaves the court before the end of the game or all the players of the team are injured and/or disqualified. In case of a default situation, the winning team can choose to keep its score or have the game forfeited, while in either case the defaulting team's score is set to 0.
Beginning of the game
-
Both teams may warm-up for 5 minutes simultaneously prior to the game.
-
A coin flip shall determine which team gets the first possession.
-
The game must start with three players on the court.
Scoring
-
Every successful shot inside the arc shall be awarded 1 point.
-
Every successful shot behind the arc shall be awarded 2 points.
-
Every successful free throw shall be awarded 1 point.
Playing Time
-
The regular playing time shall be as follows: one period of a maximum of 10 minutes playing time.
-
The clock shall be stopped during dead ball situations and free throws.
-
The clock shall be restarted after the exchange of the ball is completed (as soon as it is in the offensive team’s hands).
Fouls/Free Throws
-
Fouls during the act of shooting inside the arc shall be awarded 1 free throw, whilst fouls during the act of shooting behind the arc shall be awarded 2 free throws.
-
Fouls during the act of shooting followed by a successful field goal shall be awarded 1 additional free throw.
-
Possession is kept after the last free throw derived from an unsportsmanlike or technical foul and the game shall continue with an exchange of the ball behind the arc at the top of the court.
Substitutions
-
Substitutions can be done by any team when the ball becomes dead, prior to the check-ball. The substitute can enter the game after their teammate steps off the court and establishes a physical contact with them. Substitutions can only take place behind the end line opposite the basket and substitutions require no action from the referees or table officials.
Art. 11 Time-outs
-
One 30-second time-out is granted to each team. A player can call the time-out in a dead ball situation.
Winner of the Game
-
The first team to score 11 points or more wins the game if it happens before the end of regular playing time.
-
This rule applies to regular playing time only (not in a potential overtime).
-
If the score is tied at the end of playing time, an extra period of time will be played.
-
There shall be a break of 1 minute before the overtime starts.
-
The first team to score 2 points in the overtime wins the game.
-
A team shall lose the game by forfeit if at the scheduled starting time the team is not present on the playing court with 3 players ready to play. In case of a forfeit, the game score is marked with w-0 or 0-w (“w” standing for win).
-
-
A team shall lose by default if it leaves the court before the end of the game or all the players of the team are injured and/or disqualified. In case of a default situation, the winning team can choose to keep its score or have the game forfeited, while in either case the defaulting team's score is set to 0.